Here are some materials I created in 3D Studio Max. As the page title says, most are
straightforward procedurals built completely in Max. A few use bitmaps, however, and in those cases I have provided
the bitmaps themselves. All examples include the appropriate settings, as well as a thumbnail of what the map is
supposed to look like. I am not sure how much use these will be if you do not use 3D Studio Max, but feel free to have
a look anyways.
I would welcome any suggestions you might have as to how these materials can be improved, by the way.